WarOnMap

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WarOnMap

Description


“WarOnMap” – http://waronmap.com Browser-based Military Strategy on Real Maps (working prototype). Real roads, rivers, landscape, weather, elevation, supply convoys from bases, vehicle and weapon characteristics, time of day. Management of battalions and brigades. Over 50 parameters in battle calculation. Development of AI based on deep reinforcement learning.

Project Goal

The goal of the WarOnMap project is to create a unique browser-based military strategy game based on real geographical data, with a multitude of details and complex gameplay mechanics. The project aims to provide players with a realistic experience of military operations, combining elements of strategy, geography, and deep learning.

Key Features

 Realistic Military Simulation: One of the key features of WarOnMap is its realistic military simulation based on real terrain data. Players can conduct operations on real maps considering roads, rivers, landscape, and elevation above sea level. This adds authenticity and a strategic element to the gameplay.

Weather and Time of Day: WarOnMap also takes into account weather and time of day, influencing combat actions and players’ strategic decisions. Weather conditions can affect visibility, troop movement, and other parameters of combat operations.

 Supply and Logistics: The supply system with convoys from bases introduces a logistic element into the game. Players need to consider logistical aspects to sustain their troops and maintain their effectiveness in extended operations.

Detailed Characteristics: With over 50 parameters in battle calculation, players can take numerous factors into account when making decisions, from vehicle and weapon characteristics to battle conditions.

 Artificial Intelligence: Development of artificial intelligence based on deep reinforcement learning adds a level of intellectual complexity to the gameplay. AI can become an opponent that adapts to player strategies, making battles more engaging and demanding.

Phases

 

1.Planning and Concept: Define core features, gameplay mechanics, and game concepts, as well as select technologies for implementation.

2.Gathering Real Data: Integrate geographical data, roads, rivers, landscape, weather, and other parameters from available sources.

3.Technical Implementation: Develop the game engine and user interface using modern web technologies.

4.Game Mechanics: Implement battalion and brigade management, supply convoys, battle calculation with over 50 parameters.

5.Artificial Intelligence: Develop and train artificial intelligence based on deep reinforcement learning.

6.Testing and Debugging: Test mechanics, game balance, and identify errors.

7. Optimization and Performance: Optimize the game engine and interface for a smooth gameplay experience.

 8.Development and Feedback: Add new mechanics, improve graphics, and engage with the player community.

Technologies and Tools

 

Technical Aspects:

 Technology Stack: Web technologies for creating a browser game, possibly using JavaScript frameworks, WebGL for visualization.

Integration of Real Data: Import geographical data, cartographic elements, and weather parameters.

 Artificial Intelligence: Apply deep reinforcement learning neural networks to create intelligent AI.

 

Functionality:

Realistic Maps and World: Players have access to real maps with roads, rivers, landscape, supply, and other parameters.

Military Mechanics: Management of battalions and brigades, battle calculation with over 50 parameters.

Artificial Intelligence: Play against computer opponents trained on deep reinforcement learning.

The Results

The technology that we use to support Paysafe

JavaScript
TypeScript
Node.JS
React
Swift
Java
Objective-C
RxJava

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